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OP: COUGAR - 16MAY10 Adrenaline Paintball
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mr.shiney
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PostPosted: Sun Feb 14, 2010 9:58 pm    Post subject: OP: COUGAR - 16MAY10 Adrenaline Paintball Reply with quote

Warning Order:

ASC Thread: http://www.airsoftcanada.com/showthread.php?t=98652
AP Thread: http://www.londonpaintball.com/forum/index.php?topic=4453.0
OAWW2 Thread: http://www.ontarioairsoftwwiireenactors.com/forum/viewtopic.php?t=786

A World War Two Milsim event to take place Sunday 16MAY10. Their will be three teams. Each team will have to complete various objective throughout the day.

Level 2 event, meaning that you must make an effort to look the part and you can use any airsoft weapon that you have. However Modern Attachments must be removed.

CRITICAL INFORMATION
Date: Sunday 16 MAY 2010
Registration:0900 - which includes Chronographing all Airsoft Devices
Safety /Game Briefing: 0940
Time: 1000 - 1800
Location: Adrenaline Paintball Outdoor Field http://londonpaintball.com/airsoft/park/location.html
Cost: To Be Determined
Food: No lunch will be served - there will be no lunch break


RESTRICTIONS

Goggles: Must be sealed and can take a direct hit without shattering
FPS: 400fps Auto - 450fps BA
Age Limit: 18+
Ammunition: MUST USE BIO BB's - See Limited Ammo Rules
Uniforms: PLEASE LIST ALLIED OR AXIS AT SIGNUP (Note: If it looks like it becomes one sided I will cap the teams)
Period uniforms and weapons are preferred but are NOT necessary.
Allied Uniform: Period or OD
Axis Uniform: Period or Grey, Black, Dark Blue, Camo (Sorry, no modern gear)
Resistance Uniform: Period Looking Civilian Clothing mixed with period appropriate Webbing/Pouches
Medic Rules: Medic Rules will be in play and will be explained on game day.


Situation:

Allied Airborne Forces have been scattered around the Normandy countryside. Elements of American 101 and British 6 Airborne Divisions have been miss dropped and disorganized from there intended LZ/DZs. They have been tasked with several vital objectives that will suppress and confuse the expected German Counter Attack later that day. They have a few vital hours to ensure the local German Garrison, does not make it to the beaches.

In support of this SOE/OSS has inserted a Jedburgh Team to link up with a resistance cell Code Name: Cougar two weeks ago. This element has been tasked with Interdiction and Harrasement taskings in support of the Airborne landings.

The local German Garrison must perform its designated Defence and Security Taskings, but it is under pressure from its Higher to form a Kampf Group and head to the beaches to push back the Allied Landings. However they must first deal with the Allied Airborne forces that have just appeared in there area.



Event Pricing $25.00

BB Pricing - All participants must use FIELD BBs. Please do not have any spare bbs in your gear or kit bags in the staging area.

Bio Val 30.00 a bag or 1000 bbs for 9.00
.20 5000
.25 4000
.30 3300

Bio Val BBMax - 35.00 a bag or 1000bbs for 10.00
.27 3500

Airborne Combat Team

British 6 Airborne
1.Mr.Shiney
2.Yorkie
3.backspasm
4.buellxbk
5.kilosixniner

Tentative 6 Airborne
1.


US 101 Airborne
1.jnav1101
2.walther
3.Haunted Tank




Jedburgh/Resistance: (capped at seven players 2 of which must be in allied uniform)
1.DemiBlitz
2.
3.
4.
5.
6.
7.






German Defenders
1.lanepratt
2.Mobbs
3.
4.
5.
6.
7.
8.


Tentative Germans:
1. Big Dog
2. Trish
3. Red Cap




YOU are responsible for having read and agreed to mentioned Player Code of Conduct and Safety Rules contained in the first three posts on this thread as well as the OAWW2 MILSIM Ruleset http://www.ontarioairsoftwwiireenactors.com/rules.html, AND Waiver posted on the Adrenaline Paintball website. http://londonpaintball.com/airsoft/waiver_new.pdf

These items must be followed unless otherwise stated by the rules of the scenario or by the game Host or Field Staff. Furthermore, both Host and Staff in concert or individually reserve and retain the right to suspend and remove you from the field in the event you actions violate said agreements. Removal from the game for the day will be without refund. Suspension from play will be for a resonable period of time, that will include a remedial safety briefing and a discussion of the reasons for the suspension from play.

As Host I reserve the right to request those that are known to either compromising the safety or continued enjoyment of the other players, to not attend this event. Those persons who may be currently under a Temporary Participation Exclusion, if they do register for this event will be PM'd and politely asked to not attend. If they do attend they will not be allowed to enter the field of play.

Any and All AEG or GBB that will be on the field will be chronographed. Any AEG or GBB that does not meet field maximum muzzle velocity measured in Feet Per Second +/- Chronograph tolerances will not be allowed in play. Velocity Reducing Devices may be allowed at the descretion and decision of the Event Host and Field Operator

Please be aware that by attending this event, you also understand that your picture, image or likeness may be captured in Still or Video Photography. And that this image or video may be used for marketting and/or advertising purposes without any compensation


Last edited by mr.shiney on Mon Apr 19, 2010 9:37 pm; edited 6 times in total
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MrEvolution
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PostPosted: Tue Feb 16, 2010 2:52 pm    Post subject: Reply with quote

just an idea shiney.
for the ASC thread, maybe move the gun rules near the top of the first post, that way people dont just go "ww2 sim i cant go" and will see they can use their modern weapon.
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mr.shiney
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PostPosted: Tue Feb 16, 2010 4:37 pm    Post subject: Reply with quote

But on the ASC thread the second post is about the kit list. and it says modern weaponss are allowed - do you think guys might miss that?

Last edited by mr.shiney on Tue Feb 16, 2010 5:23 pm; edited 1 time in total
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Johann Hansen
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PostPosted: Tue Feb 16, 2010 4:53 pm    Post subject: Reply with quote

You'd be surprised what some people can miss sometimes.
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mr.shiney
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PostPosted: Tue Feb 16, 2010 6:32 pm    Post subject: Reply with quote

Yup, just like you guys look at the second line down that is not a web link

mr.shiney wrote:

Level 2 event, meaning that you must make an effort to look the part and you can use any airsoft weapon that you have. However Modern Attachments must be removed.


Last edited by mr.shiney on Tue Feb 16, 2010 6:42 pm; edited 1 time in total
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MrEvolution
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PostPosted: Tue Feb 16, 2010 6:39 pm    Post subject: Reply with quote

mr.shiney wrote:
But on the ASC thread the second post is about the kit list. and it says modern weaponss are allowed - do you think guys might miss that?


I was just thinking they might read the first part of the first post, and stop there and press "back" when they see "WW2 milsim" or the like.
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Dog Company 2/506th
101st Airborne.
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mr.shiney
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PostPosted: Tue Feb 16, 2010 6:44 pm    Post subject: Reply with quote

ASC updated with red underlined text
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mr.shiney
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PostPosted: Wed Feb 17, 2010 3:46 pm    Post subject: Reply with quote

OP Updated

Now includes BB Pricing, Event Pricing to follow in next couple of days
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mr.shiney
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PostPosted: Sat Feb 20, 2010 8:50 pm    Post subject: Reply with quote

OP Updated.

Event Pricing is 25.00 at the gate, but I am sure Greg would not mind the odd pre paid booking.
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mr.shiney
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PostPosted: Sat Feb 20, 2010 8:59 pm    Post subject: Reply with quote

MEMEL, Oh MEMEL, Here Bosch, Bosch, Bosch, come out, come out where ever you are.
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Johann Hansen
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PostPosted: Sat Feb 20, 2010 9:15 pm    Post subject: Reply with quote

If I didn't know any better I'd SWEAR you have a thing for Memel ...

Poor Memel, gets picked on by a silly flamboyant Brit
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mr.shiney
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PostPosted: Sat Feb 20, 2010 9:28 pm    Post subject: Reply with quote

Well, he does randomly leave his pubic hair in other people's food, and well shoots a man in the back as he is trying to save a buddy.
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Boche
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PostPosted: Sat Feb 20, 2010 11:04 pm    Post subject: Reply with quote

Like water off a duck's back.....
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HauntedTank



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PostPosted: Sun Feb 28, 2010 1:23 pm    Post subject: Reply with quote

I'm in... If work allows. lol


101st. Airborne

Tank
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mr.shiney
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PostPosted: Mon Apr 19, 2010 9:13 pm    Post subject: Smoke Grenade Rules Reply with quote

I was trading PM's with Mobbs and as he is a staffer at AP. Here are the rules for smoke grenades/pots.

These are not open for debate or discussion. If you are found violating these, you will be immediately ejected from the event without refund or compensation.

1) Must be commercially prepared - NO improvised and/or expedient devices.
2) Must be intended and designed as cold burning. If there is any question you will be required to provide a test device (which you will not be compensated for).
3) All spoil/debris or other refuse that is the result of the smoke pot must be cleaned up by shortly after end game. - IF YOU USE IT, YOU WILL CLEAN UP AFTER IT.
4) You many not use, ignite, or launch one into any structure, nor within 20 feet of a structure.
5) You many not use, ignite, or launch one into any enclosed space, nor within 20 feet of a enclosed space.
6) After the smoke device has begun to emit smoke, it may not be handled, manipulated nor picked up at any time.
7) The use of common sense must be engaged when deploying a smoke device.
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